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Backrooms FPS
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Devlog
PBR Update
September 02, 2024
by
Paweł Waligóra
#new build
New release of our game (v0.1.2): focused mainly on graphics fidelity improvements. Release Notes: Info about the controls in settings menu loading screen PBR rendering gamma and exposure adjustment m...
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UI update
August 16, 2024
by
Paweł Waligóra
#new build
Second release of our game (v0.1.1): focused mainly on UI improvements. Release Notes: proper UI scaling menu button for fullscreen toggle expanded player HUD: hp bar moved to top left corner cubes la...
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First public build
July 03, 2024
by
Paweł Waligóra
#new build, #public announcement
Happy to anounce first (and hopefuly not last) public build of our game. Game was written in C++ with OpenGL graphics API (see repo: https://github.com/pwalig/3D-FPS-OpenGL ). We started working on ou...
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