polish / bug-fix update


Polish / bug-fix update

New release of the game: fixes a few bugs and makes the game more polished overall

Release Notes:

  • entry point to endless maze now has walls and a ceiling
  • more walls in endless maze (to hide new rooms appearing)
  • fixed a bug that made it so game skipped half of the xp rewards
  • hole in one endless maze rooms was patched
  • hit-box of stationary enemy (the tower-like one) was increased
  • fixed a bug that was hiding cursor when un-pausing game when in checkpoint menu
  • enemy spawn rate now properly resets itself between runs

Behind the scenes (updates)

  • fixed an error that would occur if you were to build project from source, stemming from invalid (non-relative path to icon file)

See also

Release on GitHub: https://github.com/pwalig/3D-FPS-OpenGL/releases/tag/v0.3.2
Backrooms FPS YouTube playlist: https://www.youtube.com/playlist?list=PLqAlxRiey0nsPQYTVc-J9zkJRlevrQZ4w

Files

Backrooms-FPS_0.3.2.zip - latest 35 MB
7 days ago

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