UI update


Second release of our game (v0.1.1): focused mainly on UI improvements.

Release Notes:

  • proper UI scaling
  • menu button for fullscreen toggle
  • expanded player HUD:
    • hp bar moved to top left corner
    • cubes layout
    • highlighted active cube
    • cube cooldowns
    • dash cooldown
    • gun cooldown
    • incoming damage direction
    • active gun icon

Behind the scenes (updates):

  • using custom .mesh file format instead of .obj for storing meshes

See also:

release on GitHub: https://github.com/pwalig/3D-FPS-OpenGL/releases/tag/v0.1.1

Files

Backrooms-FPS_0.1.1.zip 45 MB
97 days ago

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