Early Access release
With core mechanics at place and enough of content we decided to release an early access version of the game. After nearly a year of spontaneous work the Space Shooter 3000 finally sees the light of day.
Functionality we managed to implement so far includes:
- core gameplay (spaceship movement, shooting, spaceship destruction)
- enemy ai with varying behaviours
- controller support
- spaceship customization
- powerups
- save system (with up to 7 save slots)
- different types of projectiles (destrucatble, indestructable and ghost)
- difficulty options
- and more
We also made some quality of life improvements for us developers, like level editor and spaceship and terrain generators. Allowing us to make the game faster, so you can expect quick content additions.
Spacer 3000 Team.
Files
Get Spacer 3000
Spacer 3000
simple space shooter game with 3D graphics
Status | In development |
Author | Paweł Waligóra |
Genre | Shooter |
Tags | customization, Indie, Sci-fi, Shoot 'Em Up, Singleplayer, Space, space-shooter, Top down shooter, Unity |
Languages | English |
Comments
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I could have posted this earlier. Anyway... late is better than never. I written this shortly after release, but did't post for some reason, then forgotten about this.